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From: Vladislav Shpilevoy via Tarantool-patches <tarantool-patches@dev.tarantool.org>
To: Sergey Kaplun <skaplun@tarantool.org>, Igor Munkin <imun@tarantool.org>
Cc: tarantool-patches@dev.tarantool.org
Subject: Re: [Tarantool-patches] [PATCH] lua: refactor port_lua_do_dump and encode_lua_call
Date: Mon, 21 Jun 2021 22:36:10 +0200	[thread overview]
Message-ID: <67687e87-fb0e-1477-ac76-5fa9b04b9e3a@tarantool.org> (raw)
In-Reply-To: <20210618181416.25454-1-skaplun@tarantool.org>

Hi! Thanks for the patch!

> Branch: https://github.com/tarantool/tarantool/tree/skaplun/gh-noticket-refactor-lua-call
> See the benchmarks sources here [1].
> 
> Before patch:
> | Encode map: 189851357 mcs, 15.8 K ps
> | Encode seq: 187926351 mcs, 16.0 K ps
> | Encode str: 185451675 mcs, 16.2 K ps
> | Encode dig: 184833396 mcs, 16.2 K ps
> 
> After patch:
> | Encode map: 187814261 mcs, 16.0 K ps
> | Encode seq: 183755028 mcs, 16.3 K ps
> | Encode str: 181571626 mcs, 16.5 K ps
> | Encode dig: 181572998 mcs, 16.5 K ps
> 
> Looks like the perf doesn't degrade at least.
> 
> [1]: https://gist.github.com/Buristan/3e6d6bf2c722874bec55a8c5a44b98f3
> 
>  src/box/lua/call.c | 71 ++++++++++++++++++++++++++++++++++++----------
>  1 file changed, 56 insertions(+), 15 deletions(-)
> 
> diff --git a/src/box/lua/call.c b/src/box/lua/call.c
> index 0315e720c..3b2572096 100644
> --- a/src/box/lua/call.c
> +++ b/src/box/lua/call.c
> @@ -450,13 +482,20 @@ port_lua_do_dump(struct port *base, struct mpstream *stream,
>  	struct encode_lua_ctx ctx;
>  	ctx.port = port;
>  	ctx.stream = stream;
> -	struct lua_State *L = tarantool_L;
> -	int top = lua_gettop(L);
> -	if (lua_cpcall(L, handler, &ctx) != 0) {
> -		luaT_toerror(port->L);
> +	lua_State *L = port->L;
> +	/*
> +	 * At the moment Lua stack holds only values to encode.
> +	 * Insert corresponding encoder to the bottom and push
> +	 * encode context as lightuserdata to the top.
> +	 */
> +	const int size = lua_gettop(L);
> +	lua_rawgeti(L, LUA_REGISTRYINDEX, execute_lua_refs[handler]);
> +	assert(lua_isfunction(L, -1) && lua_iscfunction(L, -1));
> +	lua_insert(L, 1);

If I remember correctly, this leads to moving all the existing
stack elements forward. Which might be expensive. I know from
Vlad Grubov's words that they have code with hundreds of values in
multireturn from stored functions. Did you bench what happens when
the Lua coroutine contains a lot of values? In the bench by the
link above I see only 1-element array and map. Size of the array
and map does not matter though. Only multireturn is interesting
here. Like 'return 1, 2, 3, ...'.

  reply	other threads:[~2021-06-21 20:36 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-06-18 18:14 Sergey Kaplun via Tarantool-patches
2021-06-21 20:36 ` Vladislav Shpilevoy via Tarantool-patches [this message]
2021-06-22 13:38   ` Sergey Kaplun via Tarantool-patches
2021-06-24 20:00     ` Vladislav Shpilevoy via Tarantool-patches
2021-06-29  7:07       ` Sergey Kaplun via Tarantool-patches
2021-08-01 12:34 ` Igor Munkin via Tarantool-patches
2021-08-02 14:25   ` Sergey Kaplun via Tarantool-patches
2021-08-12 17:35     ` Igor Munkin via Tarantool-patches
2021-08-13  7:30       ` Sergey Kaplun via Tarantool-patches
2021-08-13  7:41         ` Vitaliia Ioffe via Tarantool-patches
2021-08-13  9:27         ` Sergey Kaplun via Tarantool-patches
2021-08-04 22:29 ` Vladislav Shpilevoy via Tarantool-patches
2021-08-14 10:16 ` Igor Munkin via Tarantool-patches

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