Hi, Sergey!

thanks for the patch!

On 10/24/25 13:50, Sergey Kaplun wrote:
This patch adjusts the aforementioned test to use the benchmark
framework introduced before. The default arguments are adjusted
according to the <PARAM_x86.txt> file. The arguments to the script still
can be provided in the command line run.

The test cases are split by the different types of trees:
1) stretched tree,
2) long-lived tree,
3) several trees with a depth of the power of 2,
4) iteration over all trees in the third test case.

The number of items is the number of `ItemCheck()` first-level calls
performed in the payload.
---

I'm not sure that we should distinguish different subtests here.
OTOH, how to calculate the amount of items correctly for the whole test
instead?

 perf/LuaJIT-benches/binary-trees.lua | 94 ++++++++++++++++++++++------
 1 file changed, 76 insertions(+), 18 deletions(-)

diff --git a/perf/LuaJIT-benches/binary-trees.lua b/perf/LuaJIT-benches/binary-trees.lua
index bf040466..9d4dc7b4 100644
--- a/perf/LuaJIT-benches/binary-trees.lua
+++ b/perf/LuaJIT-benches/binary-trees.lua
@@ -1,3 +1,4 @@
+local bench = require("bench").new(arg)
 
 local function BottomUpTree(item, depth)
   if depth > 0 then
@@ -18,30 +19,87 @@ local function ItemCheck(tree)
   end
 end
 
-local N = tonumber(arg and arg[1]) or 0
+local N = tonumber(arg and arg[1]) or 16
Why 16?
 local mindepth = 4
 local maxdepth = mindepth + 2
 if maxdepth < N then maxdepth = N end
 
-do
-  local stretchdepth = maxdepth + 1
-  local stretchtree = BottomUpTree(0, stretchdepth)
-  io.write(string.format("stretch tree of depth %d\t check: %d\n",
-    stretchdepth, ItemCheck(stretchtree)))
-end
+local stretchdepth = maxdepth + 1
+
+bench:add({
+  name = "stretch_depth_" .. tostring(stretchdepth),
+  payload = function()
+    local stretchtree = BottomUpTree(0, stretchdepth)
+    local check = ItemCheck(stretchtree)
+    return check
+  end,
+  items = 1,
+  checker = function(check)
+    return check == -1
it deserves a comment
+  end,
+})
 
-local longlivedtree = BottomUpTree(0, maxdepth)
+-- This tree created once on the setup for the first test.
+local longlivedtree

I don't like that we should save a benchmark state in global variables.

What if we allow setting a user-defined object that will have a state

and this state will be passed to checker/payload functions?

 
-for depth=mindepth,maxdepth,2 do
+for depth = mindepth, maxdepth, 2 do
   local iterations = 2 ^ (maxdepth - depth + mindepth)
-  local check = 0
-  for i=1,iterations do
-    check = check + ItemCheck(BottomUpTree(1, depth)) +
-            ItemCheck(BottomUpTree(-1, depth))
-  end
-  io.write(string.format("%d\t trees of depth %d\t check: %d\n",
-    iterations*2, depth, check))
+  local tree_bench
+  tree_bench = {
+    name = "tree_depth_" .. tostring(depth),
+    setup = function()
+      if not longlivedtree then
+        longlivedtree = BottomUpTree(0, maxdepth)
+      end
+      tree_bench.items = iterations * 2
+    end,
+    checker = function(check)
+      return check == -iterations * 2
+    end,
+    payload = function()
+      local check = 0
+      for i = 1, iterations do
+        check = check + ItemCheck(BottomUpTree(1, depth)) +
+                ItemCheck(BottomUpTree(-1, depth))
+      end
+      return check
+    end,
+  }
+
+  bench:add(tree_bench)
 end
 
-io.write(string.format("long lived tree of depth %d\t check: %d\n",
-  maxdepth, ItemCheck(longlivedtree)))
+bench:add({
+  name = "longlived_depth_" .. tostring(maxdepth),
+  payload = function()
+    local check = ItemCheck(longlivedtree)
+    return check
+  end,
+  items = 1,
+  checker = function(check)
+    return check == -1
+  end,
+})
+
+bench:add({
+  name = "all_in_once",
s/all_in_once/all_in_one/? 
+  payload = function()
+    for depth = mindepth, maxdepth, 2 do
+      local iterations = 2 ^ (maxdepth - depth + mindepth)
+      local tree_bench
+      local check = 0
+      for i = 1, iterations do
+        check = check + ItemCheck(BottomUpTree(1, depth)) +
+                ItemCheck(BottomUpTree(-1, depth))
+      end
+      assert(check == -iterations * 2)
+    end
+  end,
+  -- Geometric progression, starting at maxdepth trees with the
+  -- corresponding step.
+  items = (2 * maxdepth) * (4 ^ ((maxdepth - mindepth) / 2 + 1) - 1) / 3,
+  -- Correctness is checked in the payload function.
+  skip_check = true,
+})
+
+bench:run_and_report()