[Tarantool-patches] [PATCH v1 luajit 05/41] perf: adjust binary-trees in LuaJIT-benches
Sergey Bronnikov
sergeyb at tarantool.org
Thu Nov 13 14:06:36 MSK 2025
Hi, Sergey!
thanks for the patch!
On 10/24/25 13:50, Sergey Kaplun wrote:
> This patch adjusts the aforementioned test to use the benchmark
> framework introduced before. The default arguments are adjusted
> according to the <PARAM_x86.txt> file. The arguments to the script still
> can be provided in the command line run.
>
> The test cases are split by the different types of trees:
> 1) stretched tree,
> 2) long-lived tree,
> 3) several trees with a depth of the power of 2,
> 4) iteration over all trees in the third test case.
>
> The number of items is the number of `ItemCheck()` first-level calls
> performed in the payload.
> ---
>
> I'm not sure that we should distinguish different subtests here.
> OTOH, how to calculate the amount of items correctly for the whole test
> instead?
>
> perf/LuaJIT-benches/binary-trees.lua | 94 ++++++++++++++++++++++------
> 1 file changed, 76 insertions(+), 18 deletions(-)
>
> diff --git a/perf/LuaJIT-benches/binary-trees.lua b/perf/LuaJIT-benches/binary-trees.lua
> index bf040466..9d4dc7b4 100644
> --- a/perf/LuaJIT-benches/binary-trees.lua
> +++ b/perf/LuaJIT-benches/binary-trees.lua
> @@ -1,3 +1,4 @@
> +local bench = require("bench").new(arg)
>
> local function BottomUpTree(item, depth)
> if depth > 0 then
> @@ -18,30 +19,87 @@ local function ItemCheck(tree)
> end
> end
>
> -local N = tonumber(arg and arg[1]) or 0
> +local N = tonumber(arg and arg[1]) or 16
Why 16?
> local mindepth = 4
> local maxdepth = mindepth + 2
> if maxdepth < N then maxdepth = N end
>
> -do
> - local stretchdepth = maxdepth + 1
> - local stretchtree = BottomUpTree(0, stretchdepth)
> - io.write(string.format("stretch tree of depth %d\t check: %d\n",
> - stretchdepth, ItemCheck(stretchtree)))
> -end
> +local stretchdepth = maxdepth + 1
> +
> +bench:add({
> + name = "stretch_depth_" .. tostring(stretchdepth),
> + payload = function()
> + local stretchtree = BottomUpTree(0, stretchdepth)
> + local check = ItemCheck(stretchtree)
> + return check
> + end,
> + items = 1,
> + checker = function(check)
> + return check == -1
it deserves a comment
> + end,
> +})
>
> -local longlivedtree = BottomUpTree(0, maxdepth)
> +-- This tree created once on the setup for the first test.
> +local longlivedtree
I don't like that we should save a benchmark state in global variables.
What if we allow setting a user-defined object that will have a state
and this state will be passed to checker/payload functions?
>
> -for depth=mindepth,maxdepth,2 do
> +for depth = mindepth, maxdepth, 2 do
> local iterations = 2 ^ (maxdepth - depth + mindepth)
> - local check = 0
> - for i=1,iterations do
> - check = check + ItemCheck(BottomUpTree(1, depth)) +
> - ItemCheck(BottomUpTree(-1, depth))
> - end
> - io.write(string.format("%d\t trees of depth %d\t check: %d\n",
> - iterations*2, depth, check))
> + local tree_bench
> + tree_bench = {
> + name = "tree_depth_" .. tostring(depth),
> + setup = function()
> + if not longlivedtree then
> + longlivedtree = BottomUpTree(0, maxdepth)
> + end
> + tree_bench.items = iterations * 2
> + end,
> + checker = function(check)
> + return check == -iterations * 2
> + end,
> + payload = function()
> + local check = 0
> + for i = 1, iterations do
> + check = check + ItemCheck(BottomUpTree(1, depth)) +
> + ItemCheck(BottomUpTree(-1, depth))
> + end
> + return check
> + end,
> + }
> +
> +bench:add(tree_bench)
> end
>
> -io.write(string.format("long lived tree of depth %d\t check: %d\n",
> - maxdepth, ItemCheck(longlivedtree)))
> +bench:add({
> + name = "longlived_depth_" .. tostring(maxdepth),
> + payload = function()
> + local check = ItemCheck(longlivedtree)
> + return check
> + end,
> + items = 1,
> + checker = function(check)
> + return check == -1
> + end,
> +})
> +
> +bench:add({
> + name = "all_in_once",
s/all_in_once/all_in_one/?
> + payload = function()
> + for depth = mindepth, maxdepth, 2 do
> + local iterations = 2 ^ (maxdepth - depth + mindepth)
> + local tree_bench
> + local check = 0
> + for i = 1, iterations do
> + check = check + ItemCheck(BottomUpTree(1, depth)) +
> + ItemCheck(BottomUpTree(-1, depth))
> + end
> + assert(check == -iterations * 2)
> + end
> + end,
> + -- Geometric progression, starting at maxdepth trees with the
> + -- corresponding step.
> + items = (2 * maxdepth) * (4 ^ ((maxdepth - mindepth) / 2 + 1) - 1) / 3,
> + -- Correctness is checked in the payload function.
> + skip_check = true,
> +})
> +
> +bench:run_and_report()
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