[Tarantool-patches] [PATCH 1/4] box: add a single execution guard to clear_synchro_queue
Serge Petrenko
sergepetrenko at tarantool.org
Mon Dec 21 13:18:40 MSK 2020
18.12.2020 00:43, Vladislav Shpilevoy пишет:
> Hi! Thanks for the patch! Looks fine. Only 2 notes below.
Thanks for the review!
>> diff --git a/src/box/box.cc b/src/box/box.cc index
>> a8bc3471d..8e0c9a160 100644 --- a/src/box/box.cc +++ b/src/box/box.cc
>> @@ -1001,15 +1001,25 @@ box_set_replication_anon(void) } -void +int
>> box_clear_synchro_queue(bool try_wait) { + /* A guard to block
>> multiple simultaneous function invocations. */ + static bool
>> in_clear_synchro_queue = false; + if (in_clear_synchro_queue) { +
>> diag_set(ClientError, ER_UNSUPPORTED, "clear_synchro_queue", +
>> "simultaneous invocations"); + return -1; + } if (!is_box_configured
>> || txn_limbo_is_empty(&txn_limbo)) - return; + return 0; uint32_t
>> former_leader_id = txn_limbo.owner_id; assert(former_leader_id !=
>> REPLICA_ID_NIL); if (former_leader_id == instance_id) - return; +
>> return 0; + + in_clear_synchro_queue = true; + auto guard =
>> make_scoped_guard([&] { in_clear_synchro_queue = false; });
> I would better not use C++ here, because guards were introduced only
> for protection against exceptions.
I agree. I thought there would be multiple returns below
so I introduced the guard to not write
```
in_clear_synchro_queue = false;
return 0;
```
every time.
Turns out there are only 2 such places, and I can still use
`goto end` to omit an extraneous `in_clear_synchro_queue = false`.
The diff for this commit is below.
> But I don't mind having this guard here if you want it. Only my thoughts.
>> if (try_wait) { /* Wait until pending confirmations/rollbacks reach
>> us. */ diff --git a/src/box/lua/ctl.c b/src/box/lua/ctl.c index
>> bf26465e6..a3447f3e7 100644 --- a/src/box/lua/ctl.c +++
>> b/src/box/lua/ctl.c @@ -81,8 +81,8 @@ lbox_ctl_on_schema_init(struct
>> lua_State *L) static int lbox_ctl_clear_synchro_queue(struct
>> lua_State *L) { - (void) L; - box_clear_synchro_queue(true); + if
>> (box_clear_synchro_queue(true) != 0) + return luaT_error(L);
> Maybe better use nil + error object return way? I thought we still use
> it in the new code.
Hm, I haven't seen us do that in lua/C.
As far as I know, every box.* method throws a lua error in case of failure.
I may miss something. Is there a reason for returning nil + error instead of
throwing?
==============================================
```
diff --git a/src/box/box.cc b/src/box/box.cc
index 8e0c9a160..6f7a89d8d 100644
--- a/src/box/box.cc
+++ b/src/box/box.cc
@@ -1019,7 +1019,6 @@ box_clear_synchro_queue(bool try_wait)
return 0;
in_clear_synchro_queue = true;
- auto guard = make_scoped_guard([&] { in_clear_synchro_queue =
false; });
if (try_wait) {
/* Wait until pending confirmations/rollbacks reach us. */
@@ -1060,6 +1059,8 @@ box_clear_synchro_queue(bool try_wait)
txn_limbo_force_empty(&txn_limbo, confirm_lsn);
assert(txn_limbo_is_empty(&txn_limbo));
}
+
+ in_clear_synchro_queue = false;
return 0;
}
```
>
-- Serge Petrenko
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